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The Division is one of the most discussed and anticipated games of 2016 and people have really high hopes for this game. Does it live up to what every expects or does is fall apart and trip all over itself?

I have been able to play The Division since the launch day, on the Xbox One, and to be honest, launch day was not a pleasant experience. There were plenty of server and network issues that caused frustration and inconsistent gameplay. As we know though, you can't judge the game on day one only.

So lets start with the visuals. I played on the Xbox One and though Ubisoft had to tone down the SnowDrop engine for the consoles, The Division still looks great. The developers did a really good job of immersing you in the environment with weather changes and day to night changes that are all so seamless. There are points of the game that you can see building broken down and beat and other times you know you're in a better area just based on the quality of the building and your
surroundings. The menus in the game add a level of depth since they are as a frosted glass that shows content behind the menu. The game should leave you satisfied with the visuals. The visuals allow for you to get immersed to the point of that it adds to the actual gameplay.

For the gameplay, you really need to break it down in to two different parts. Since the game has the normal zone or area and the Dark Zone, you need to play differently in both. As a whole, the gameplay is enjoyable and a tremendous amount of fun.

The normal zone has less stress involved since you are primarily fighting the CPUs. There are a fair amount of missions that allow for multiple possibilities as to what you do every time you play. The game offers a ton of customization options for your character's appearance and for the guns and customization. The story in the main game is not especially long but it is still interesting. The action in each mission makes for an enjoyable experience and it is even more fun when you have your friends fighting right by your side.

Now where the game really does things different is the Dark Zone. The gameplay in the Dark Zone changes a bit because you are now not only fighting the CPUs your are running in to the general populous or other network players. If you are to attack someone that is also playing the game you will become a rogue. Once a rogue you are marked on the map and you and expect people will be coming to find you. The weapons and rewards you get for fighting in the Dark Zone are much greater since y
ou are in a much more dangerous position. The anxiety levels are very high in the Dark Zone since you can be killed at any moment at any time by anyone. When you die in the Dark Zone, anything you found there gets left there unless you were able to extract it prior to your death.

In an overall look The Division the game is really enjoyable and fun to play. The game has many options and customization that you will not be left board waiting for a DLC, even though there are some coming already. You can move freely from the normal zone to the Dark Zone at anytime, which allows for a variety of situations and gameplay experiences. Ubisoft did a great job with delivering a quality experience for the game.



We have been waiting for what seems like a very long time for this release, does it live up to everything we have been wanting. Fallout 4 has one of the largest feature lists we have seen in a game in a long time and with all those features comes a lot of bugs.

The game by itself is fantastic! There is an expansive map and you are able to go anywhere you would like to go unfortunately there some invisible walls. Fallout 4 has improved a ton of things from the previous game. The way that guns handle is a huge upgrade. You are able to design and build anything with the new building system. You can spend endless hours just building your fort and trying to get more people to live in your base. You can lose yourself trying to discover more areas of the map and see all the things you can stumble upon. The Power Armor now feels like it is actually powerful where as in previous games it was more like just a suit. One draw back to the new changes though is that the emphasis has shifted a little more towards a first person shooter then an RPG style game.

The graphics have have been upgraded as well though there is no new engine. The game looks beautiful and detailed but there is an occasional poor texture here and there. The world you are in has so much to see and discover and it all looks gorgeous. You are able to just get lost in all the attention to detail that Bethesda has put in to the game. The environment overall is done really well for a post-apocalyptic Boston.

Next, I am a huge fan of the building features. I love being able to build my own fort its amazing, but putting up walls without them going wherever they want is extremely frustrating. Sure it’s a good feature so you can continue to build easily but if you have to angle it a certain way or do whatever you need it to do and it will snap into the wall you just set up and not do what you need it to.

Now to some of the bugs that I am hoping get fixed soon.  I don’t know if its just me or if you guys have the same problem but what is wrong with the companions? I get that its cool to have a sidekick with you while you explore the Commonwealth but come on! They are absolutely useless, I think I have died more times due to glitched companions than I have been killed by creatures, raiders, and just plain old radiation. Here is one example of what happened to me. I am walking through a tunnel underneath the lonely chapel going to the military stronghold and Dogmeat gets stuck in the door way trapping me while a Molotov cocktail burns me alive. Maybe it wouldn’t of been a problem if it only happened once but three times this happened. I like the fact that they give you Dogmeat and other companions but they need to prove themselves useful.

I am sure that my complaints are small compared to others who have issues with things such as the dialogue or getting stuck in an elevator. I just hope that Bethesda is listening to the Gamers and working on fixing the issues. Fallout 4 is a great game all we can complain about are minor issues that every game has.

The Commonwealth has so much to explore and can keep you entertained for hours. That’s why even with my small gripes I will rate this game as a platinum. I'd love to hear everyone else's problems so please comment and we can all chat about them together as gamers.






Here we are, another year, another Call of Duty. I'm sure you have heard all the great reviews like IGN's "exo-llent" and others proclaiming this to be the best entry in the series, which is just plain uncalled for over hype. The honest truth is that Advanced Warfare is not bad, but it's not good either. I'm going to start with the campaign since it was the game's finer point. If I'm truthful here, this game had a impressive and immersive campaign that had a cinematic effect when playing. There is nothing like seeing hundreds of soldiers running around, giant spider mechs, aircraft flying overhead and gunfire everywhere. This is the first Call of Duty where I actually felt like I was in a real war and not just some repetitive boring urban scrap. The game finds a balance between open warfare and special ops missions, these stealth based special ops missions are fun and strategic and are one of the highlights of the campaign. But with all this interesting futuristic tech and immersive battles the story comes up a bit short. The reason being is they used, what I call the three plot rules for Call of Duty, which are, insane leader causing global problems, a traitor within the good guys, and you coming in to save the day.
Not only does the story follow the basic route for past COD's it also has large time jumps in the story, this can leave you a bit scrambled and is a bad story telling mechanic. The game tries to cover up these time jumps with the fact that you work for a corporation/nation for higher that has the best tech in the world, and for the right price will come in and fight your war or mission. The only reason the campaign is worthy of your attention besides the the ops missions and the great battles, is the fact that Kevin Spacey, Troy Baker and Gideon Emery absolutely dominate their roles. Every line they say is delivered perfectly and gets you involved in the characters. One of the main characters and partners of the protagonist, Jack Mitchell, is Gideon who is ironically voiced by Gideon Emery. This is Call of Duty's best character ever, I actually got involved in my partners decisions and cared about whether he was going to die or not. Jack and Gideon become good friends because of all the missions they do together, and the game does a good job of portraying this.


Ah, now we get to talk about graphics. Now I usually don't bring up graphics unless they are absolutely amazing or absolutely dreadful, because graphics don't make a game, gameplay does. In this case the graphics are five times better then previous titles in the series, but the game's graphics waver compared to the current games out and games coming out. I do have to admit the cinematic clips were impressive, but when it transitioned to gameplay it was quite noticeable.

Now we get into the multiplayer. The biggest question everyone wants to know is, how much the new Exo-Suits effect online gameplay? Well, it is a fresh mechanic to a very repetitive franchise. Now lets not make this a comparison game to other titles with jet pack mechanics like Titanfall and Halo. It isn't Call of Duty ripping off this idea/mechanic as much as it is Call of Duty catching up to the industry that it has fallen so far behind in. The Exo-Suit gameplay is more of a dodging bullets and speeding through doors maybe jumping up to escape an attacker. I find the suits to match Call of Duty's gameplay style, and fits into the world they have created well.

The game has some very unique and fresh kill streaks like System hack which disables radar, HUD, and enemy equipment including exo suits. My favorite kill streak is XS1 Goliath which is a mech suit that kicks ass. The game is sort of  lacking in weapons, which is definitely odd coming from a series so well known for its large selection of weaponry. The reason being is that the games weapons are actually well balanced, its better to have a balanced selection of guns then have a arsenal of over powered weapons for players to use, that just ruins every players experience. They aren't just balanced, they have a lot of unique new guns that match the current era that the game takes place in. These weapons are a breath of fresh air from the guns that are repetitively put in the game such as the M16 and a host of other generic modern weapons are not present like they usually are. All in all the multiplayer experience can get a bit dull and repetitive after awhile, it is indeed fun but nothing next gen. It is a step in the right direction and it will be interesting to see how this new three year development cycle improves the game. We have already seen some effort given to improve the game in this entry but their is lots of room for changes and advancements.



When I first heard that Shadow of Mordor would be an open-world game, I was interested to see how it would be. I expected a fairly small world, and indeed the game world is fairly small compared to some other games. But when it comes down to it, it really doesn't matter that much, the world is still decently large. This game is the first step into the brave new next gen world (current gen now), and it is not just a good first step, it is a golden line that has just been set. Any RPG coming out is going to have to battle to compete against this unique masterpiece.


What makes this game so special? Well besides the fact that the story is one of the most moving, extensive, intense and engaging narratives in a video game that has been scarcely seen in the gaming industry for a long time. The game's combat system is one of the most fluid, similar to Batman Arkham City. Each battle is intense and timing oriented; combat is fast and executing enemies is extremely enjoyable, there is nothing like seeing fear in your enemy's eyes when he knows he is about to die, which gives you a sense of enormous satisfaction.
 Combat animations are lifelike and smooth, they are probably some of the best I have seen so far, besides games not yet released such as The Witcher 3. The game also features a unique system of enemy progression, other wise called "Sauron's Army". How it works is you can gain Intel on captains and warchiefs, you gain this Intel by infiltrating camps and forts and stealing info or just before killing a captain or warcheif you can use your wraith powers to force knowledge and or info from them before killing them. When you gain the info, it reveals the warchief and you can mark that specific leader to kill. If you kill any chief, they will show up as dead, if a enemy orc kills you they can be promoted to take the spots of past chiefs you have killed. Warlords/Warchiefs can also fight with each other to gain power and rise in rank. This makes for a constantly changing world for you to play in and is an impressive mechanic to the game.


The game is also a visual splendor to behold! The clothing and armor textures are detailed in the most intricate fashion. Cloth is the game's most realistic texture and is the most appealing to the eye, it stands out enough that I just had to mention it. I did find that some ground textures were boring and repetitive without the slightest hint of effort to make rock and dirt variants. Its just the same texture repeated over large areas, making some of the landscapes dull, now I understand that the atmosphere of the game and the land/area is a darker pallet. That does not give the developers an excuse to repeat a texture so blatantly obvious. I also noticed that human faces were odd and a bit lame, especially the protagonist "Talion's" was a bit weak. It seems like they tried to hard to make his face unique, that it ended up looking odd.  Now these are just a small issues and don't really take away that the story and gameplay are truly something special and when it comes down to it, those are the two
things that matter most.


   

                

When I first heard of this game I wasn't excited at all. From the cinematic trailer it looked good, but it didn't make my list of games I was excited to play. Games like The Witcher 3 and Dragon Age: Inquisition were being shown at E3 and this game just didn't show anything that impressed me. Well my opinion has been greatly altered! With the release of some recent  trailers and gameplay, I am intrigued and amazed by this title. I was really blown away by how smooth the animations were, even the simplest things such as falling down and dying are done so realistically. How the creatures and demons move and fight is nothing short of almost perfect.
       
         

Combat actually has a lot of strategy and you can't really go in button mashing. Charging up attacks, dodging, and striking at the right moment all make combat fun and fluid. All the different classes and armor look great, especially the armor. There is a large amount of time and fine detail put into the armor sets, which is very impressive. This game is shaping up nicely and I am eagerly awaiting to jump into its world and kill some demons!

        
  1. 31st October
  2. Lords of the Fallen will be released 31st October on PC, PS4 and Xbox One. This is the role-playing action game developed by CI Games in Poland and Deck 13 in Germany.


Mortal Kombat is looking more brutal then ever! We were shown some astounding gameplay at E3, but lets face the facts, most fighting games have been weak lately. Nothing really new or next gen, but now we finally have something new and innovative in the genre. I have never seen smoother animation in a fighting game, instead of the usual jumping around like idiotic monkeys, characters actually look like they are making advances towards there opponent. This makes for a more immersive fighting experience and now you can actually feel like you are in a brutal fight for your life. Mortal Kombat X also features a very interactive environment (Stages) which allow you to grab objects around you and use them against your opponents, you can even through bystanders.

The game also has a few new additions such as the ability to now "Sprint" to opponents so you are not required to jump everywhere. Now this ability is limited by the newly added stamina bar, so you will have to choose your opportunities wisely. Now what would Mortal Kombat be without gore?! This entry has one of the best gore systems I've seen. It even has small cut scenes where it shows the inside damage to the muscle and bones which is truly brutal. It also has the usual death scenes "Fatality's" which are always a great end to a all out bloody fight. Moving on from the games superb blood and gore is the fact that anyone can jump into Mortal Kombat X. One of the problems with other fighting games is that they are designed mostly for experienced players, but Mortal Kombat X is the ideal game for the saying "Have your cake and eat it too". This game is very easy to get into and have a good time with your friends, now that doesn't mean that the game has nothing to offer experienced players. It still has the usual advanced combos and all that good stuff for those who are up to the challenge. After everything I have seen, i have come to the conclusion that Mortal Kombat X is the golden line for future fighting games.
         
             

About: The Witcher 3: Wild Hunt is a story-driven, next-generation open world role-playing game, set in a graphically stunning fantasy universe, full of meaningful choices and impactful consequences. In The Witcher, you play as Geralt of Rivia, one of a dying caste of monster hunters, and embark on an epic journey in a war-ravaged world that will inevitably lead you to confront a foe darker than anything humanity has faced so far—the Wild Hunt.

Thoughts/Views: A stunningly visual upset in gaming, The Witcher III game has a beautifully designed open-world on a massive scale. The first intriguing quality I found is the tracking of creatures. You can use your senses to see the tracks on the ground and follow them to your prey, though that is an interesting concept and quality to the game it has been done before, yet I still found it interesting and unique. I also found animations, movement, and combat to be the smoothest and most realistic I have ever seen in a RPG. Not only do the combat animations look smooth but combat is bloody awesome, no literally it's bloody!  Decapitations and dismemberment make combat just that much more satisfying. Combat is a highly responsive well oiled machine and has a tactical edge unlike any other RPG. The Witcher III boasts 100 hours of gameplay, which is a extremely high stat that I hope it lives up to. The game looks amazing all around from extremely detailed cities to insanely realistic animations. I'll be hastily waiting for the release of this title.

Release Date: February, 24th, 2015
Platform: PS4, PC, XB1

              
                                          
                                 Dragon Age Inquisition
Dragon Age Inquisition is a sight to behold as well as technological marvel. Inquisition is priding itself in tactical gameplay from switching characters in a fight to slowing and resuming time, gameplay is faster and more responsive, you can cast spells quickly, and you are able to get right into the middle of the fight. The game also features a unique world master, which dynamically repopulates space and space time by what you have been doing, so if two groups/factions are fighting you will see their battles and can join in if you choose. Now that we have been talking about the gameplay features, lets talk about graphics, the game is built on the Frostbite engine, and it looks incredible. This games world just sucks you into it, everything about it just screams fantasy world perfection. When I play a single player RPG I love the worlds and this one particularly, I love the most out of the RPG's coming out. This stunning RPG I have my heart set on picking up on release, and I recommend it to all of you.

Release Date: October, 7th, 2014
Platform: PS4, PS3, PC, XB1, X360

             
                                               
                             The Legend of Zelda
Not much is known of this new Zelda game aside from a trailer and the fact that it will be the first open world Zelda game. Its been awhile since Nintendo has captured our attention, but finally they provide us with a title worth of looking forward too. As a long time Zelda fan I am inrguied by the prospect of this game and i can't wait till more is released on the game. When more news is released I will be sure to write a article about for you guys! Until then stay tuned and go have fun!

Release Date: TBA
Platform: Wii U
     
           
With E3 happening this week there has been a lot of news, releases, and surprises. I have many games that I am looking forward to and there are, what seems like, too many games to count releases at the fall season. All the buzz about new games, I thought I would bring to the forefront the games that stood out the most to me.

Alien Isolation
This is by far the most intriguing and exciting title for me and I cannot wait for it's release. The game focuses around Ripley's daughter and her search for her mother. You will be trying to find out the story of what happened on the space station and during that search for the truth you will be stalked and hunted by the alien. I have such high expectations of this game after seeing the level of detail put in to every scene. The audio, level design, and production value of this game has been done with a level of attention to detail that I have not seen in a long time. The team behind this game really tried to capture the original feel you had when watching Alien for the first time and from the trailer alone, I feel that they are really close to accomplishing that. With the release of this game, I am hoping to have the same feeling I had when I played Outlast. The fear and anticipation of what will happen next I had with playing Outlast has never been accomplished since and Alien: Isolation is the game that I hope delivers the same feeling.

Release Date: October 7th, 2014
Platform: PS4, PS3, PC, XB1, XB360


Evolve
What can I say about Evolve other than wow! Evolve is a multiplayer tactical shooter, that places you in the woods hunting a player controlled monster. You are able to choose from 4 classes or you can be the monster. The idea for this game is one that will change multiplayer experiences. There are so many possibilities as to how you can approach hunting the monster and if you're the monster you can have numerous options as to how you will attack the hunters. It is so encouraging to see how developers now are starting to venture from the same formats we have seen for years and they are coming up with excellent ideas like Evolve. This game looks to be a breathe of fresh air in the shooter genre saturated with the same old ideas. Evolve, with its unique gameplay experience should really standout and allow for new possibilities in the genre. I wish that October would only come sooner.

Release Date: October 21st, 2014
Platform: PS4, PC, XB1


Rainbow Six: Siege
Ubisoft has had a strong showing this year and they didn’t disappoint with the debut of Rainbow Six: Siege. The game is a multiplier shooter with a few new ideas that look to spice up the gameplay. The idea is to save or hold the hostage, depending on what team you are on. The game allows for destructible environments, creative gameplay, and so much more. The graphics look stunning but what game hasn’t this year at E3? There was not as much revealed about Siege but what was show is something for the eyes to see. With what I have seen, the future looks bright for gamers.

Release Date: TBD
Platform: PS4, PC, XB1


As a huge Assassin's Creed fan I am so excited about the gameplay and trailers shown at E3. The next entry in the series looks visually stunning, a graphic level of detail that is unparalleled. I was amazed by the cinematic trailer, but I assumed that gameplay wouldn't look nearly as marvelous as the graphic detail put into the trailer. Once I saw actual gameplay, my mind was blown away! There is little to no difference from trailer to gameplay! Not only does the game have stunning visuals, but also some new and unique gameplay concepts from an improved fighting and stealth system, to an addition of four protagonists which lets you handle each situation differently. That gives the game a lot of replay value. The overall setting is that the game will be set in Paris on the eve of the French Revolution and follow Arno Dorian and his fellow assassins.

         


         


         



Here it is, the yearly release of Call of Duty. Is it another one set for failure like Ghosts? With all the hype and the awesome trailer but no result? Well maybe, I'm not getting my hopes up, I can say without a doubt the possibility that this game will be complete rubbish like Ghosts and MW3 is very high. Even though it will most likely be another horrible Call of Duty it does perk some interest, and one of those things is that it has been in development for 3 years by Sledgehammer games, which is a company founded by some of the creators Dead Space. Now Sledgehammer games did work on Modern Warfare 3, which lets be honest was pretty bad, but I'm starting to think that Modern Warfare 3 was decent now that I have seen and played  Ghosts. So what will it take for this game to be successful? Here is my personal four things for Call of Duty Advanced Warfare to be a success.


First thing they need to do to make this game a success is to use a new engine, not just small updates to the old engine. Lets face it destructible and interactive environments is a must have now, its expected by players and playing in Call of Duty's non interactive worlds makes it seem dull and boring. The Second thing is that the Exo Suits have to be truly unique and not just a rip off of Titanfalls system. So far we know that the Exo Suits can wall climb, jump large distances, punch through things, and let you drop kick, which could be awesome! If it actually turns out they play like they are portrayed.


Third thing is that the trailer shows vehicles such as hover tanks, hover bikes and spider mechs. Now if these are in multiplayer and not just campaign then this could change the way that Call of Duty plays forever and give some much needed innovation the the franchise.  Fourth and one of the most important is that multiplayer needs to change, spawns need to be fixed for starters, but what I really want is innovations to gameplay! Exo suits is a good start if it can be capitalized on. One thing they could do is remove quick scoping, they could also give us interactive environments, vehicles, unique guns, well designed maps, more players, and creative game modes.

So there it is, those are the changes that I believe need to happen for Advanced Warfare to be a success, and one that new and old players can enjoy. Lets see some creativity and not just a bunch of copy and past for the money. So to all the gamers out there I say keep playing and keep having fun!



Daylight is a horror survival game that will try to take you one a psychological thrill ride but does it deliver? I was doing all I could to try not to compare this game to Outlast, but it is so hard to forget the gold standard of a horror game that was set by Red Barrels studio.

The game starts you off right in the building you will be spending most of the game in. There is no real story build up or explanation of why you are even there. Upon exploring the first room is where I found my first problem with the game. While you are in the room there is a book bag that has glow sticks in it that you can use to see... A never ending supply of glow sticks. There is nothing scary about always being able to see, in fact it made it so I could just run around with glow sticks, not worrying about whether or not they would wear out because I knew where the bag was that had my unlimited supply. On top of searching and wondering around the rooms and hallways, using only the light of your phone and glow stick, you have someone that continues to buzz your phone giving you information about where to go or what to do. He is so hard to understand and he doesn't really tell you enough to help, so he becomes just white noise.

During my play through I had begun to get so frustrated about playing because there was no clear objective and the level design was so poor that I couldn't tell one room from another. I would try to use the map on my phone to navigate but it was as confusing as the guy talking on the phone. All of this just added to my frustrations. Once I was able to find a new avenue through the generic hallways, I stumbled upon another wealth of light, flares. The flares are used to scare the ghosts away but as with the glow sticks, there is an unlimited supply of flares. To add to that, in my play through, there was not one ghost that appeared. Not one! I understand that is procedurally generated but there should be at least one ghost. I found that I had begun to hope and ask for ghosts to appear to make the game scarier and more challenging.
To summarize, I found myself frustrated and upset that I spent most of my time wondering around trying to get scared. The game left me feeling like something was missing and lacking from the game. Zombie Studios seems to have rushed on bringing this game out because there is money to be made in horror survival genre again thanks to Outlast.



SCE is Sony Computer Entertainment Worldwide Studios (SCE WWS) which has seen a bad year and even though the Playstation 4 is still selling out, it seems that its not enough. SCE has seen layoffs and possibly pay cuts, they have had to layoff five big Playstation developers, by developers I don't mean individual's I mean whole game dev company's. This has hurt the release of game titles for Playstation, and with not enough good exclusives we may see a drop in sales for PS4. One of Sony's biggest developers Justin Richmond has left Naughty  for unknown reasons, which is one of the only developers that has released console selling games such as Uncharted & The Last of Us.

A Chance for Google & Apple 
At the moment Sony is looking weak and may have trouble keeping their latest console afloat. But is this a chance for Google and Apple to enter the gaming industry? Both company's have been talking about the possibility of creating a console. If there was
ever a chance to get into the industry it is now, with two of the biggest console developers being Nintendo and Sony, with these two company's hurting, now is the time to get into the game. The consoles also have been released recently as well so Apple or Google could very easily release a console, as I have said we already know these company's have already been talking about creating a console, they may even already be working on them. And with Google recently buying Green Throttle games, it seems Google is already planning something, and by gaming console i'm not talking about the Ouya, that's a miniature console if anything. Probably Ouya was a test to see if Google could market a console. Time will only tell, but if either or both of these company's is getting into the gaming industry, then I can't wait to see what they do.





                         Call of Duty Ghosts Vs Battlefield 4


Introduction 
The infamous Call of Duty has been with us for so long, and from Call of Duty One to Four they were great games. But lets be honest the series has gone down hill lately, mostly because Treyarch and Activsion have thrown the same garbage in our face again and again. Though they promised us great new innovations we were left with nothing in return. Now Battlefield has seen great innovations from the first till four, and all the Battlefield Bad Company's. Though it seems like their isn't much change between Battlefield 3 and Battlefield 4 there are a lot of improvements and advancements.

                                              Call of Duty Ghosts - Campaign

In the early years, Call of Duty's story's were quite impressive and drew you in and you actually cared about the characters. As of lately the story's have been quite weak and are the same repetitive story. Basically some crazy leader wants to destroy america and you do a bunch of missions to stop them.
Everyone is tired of Call of Duty's lame story's, even though we all know its mostly just a multiplayer game but either they should give us a better story or leave story out completely.

                                                 Battlefield 4 - Campaign

Now i'm going to be honest i really enjoy Battlefield 4, but when it comes to their campaigns, well lets say it isn't their strong suit either. When Battlefield first implemented a campaign system i said to myself "Why change what's perfect" Battlefield doesn't need a campaign its fine without one. But they continue to make a single player experience anyway, "If you can call it a experience" yet each one is dry and not intruguing and you don't get involved in the the characters at all, even in the latest installment Battlefield 4 i still wasn't drawn into the characters. I have to admit i liked the characters more then usually and some of the scenes were moving, also some of the segments had amazing effects.

                                           Call of Duty Ghosts - Graphics

Well when Call of Duty started, its graphics were on par with the rest of the games out, but lately it has been behind by quite a bit. Probably because all they do is slightly update the same engine. Now mind you graphics isn't everything, but when you are a generation or two behind something has to change. I mean lets be honest here, their game looks like a cartoon compared to the current roster of games out.
   
       

                                                  Battlefield 4 - Graphics 

There is no doubt that Battlefield is superior to Call of Duty in graphics. The Frostbite engine is complete excellence when it comes to graphics. The level of detail is incredible, not to mention the amazing textures in use. Its one of the coolest thing to see particles flying around and buildings crumbling, explosions everywhere, and bullets soaring past you.
         
          

                                        Call of Duty Ghosts - Multiplayer

Now i have to say i have always enjoyed Call of Duty's multiplayer, especially Modern Warfare one & two. Call of Duty has great fast paced gameplay, and takes a bit of skill and quickness to master, BUT though this is fun, over the past couple years, nothing has changed. You can keep gameplay the same while making great new innovations, i don't want the same exact thing "Including bugs" over and over again. One of the biggest changes that should of been made or should of been at least a patch fix, is the spawns. You literally spawn right into someone, or sometimes the spawns don't change fast enough and someone is just camping and spawn killing. There is also not a good diversity of gamemodes, there is pretty much just Team Deathmatch, which is what everyone plays. Yes, they have a Domination mode where you capture points, but somehow this mode isn't implemented well and ends up pretty much just being a Team Deathmatch. They also have Kill Confirmed, which is basically Team Deathmatch only a when you kill someone they drop a dog tag that you have to pick up for points and the enemies can pick up the tag and deny you the points. I don't want spin offs of the same game mode, i want diverse modes, gameplay fixes, gameplay innovations and for god sake better guns.

                                               Battlefield 4 - Multiplayer

Wow, just....wow...i have to say i thought Battlefield's 4 mutliplayer was going to be the same as Battlefield 3. I was dead wrong, though its similar, it is another experience altogether. From drastic map changes and whether changes, to massive scale battles to small Squad/Special ops firefights Battlefield 4 multiplayer is something to behold. Though the game had some big bugs at launch they actually fixed them unlike Call of Duty Ghosts, though the game still has a few glitches here and there its nothing to complain about considering the size of the game. The game also has a great diversity of maps from open grasslands to islands to large scale city's Battlefield's attention to detail and map design is nothing short of breathtaking. The game ALSO unlike Call of Duty does have a nice array of gamemodes to choose from, they all make you feel like you completed something or make you think like you are a real soldier. Every battle is like a real war simulation and i give credit and thank Dice for the phenomenal game that we will enjoy and remember for years to come.


 Fallout 4

The elusive Fallout 4, though it hasn't been announced officially Bethesda did buy the copyright to the name Fallout 4. Many rumors surrounding Fallout 4 thought it would take place in Chicago but apparently it will be set in Boston (Rumored of course.) Some say it will be set in Florida but where is unknown, and its also highly unlikely. You may be wondering why even put this on the list if its not officially announced? Because we know its going to happen it should be announced or release in 2014 or 2015 Q1. Bethesda has already made the statement that they will no longer be updating The Elder Scrolls Skyrim so they can spend full time working on another project.


                                  Dragon Age: Inquisition

Well we all know this series, and the fans are excited for another one, but some are just saying oh god another one? I'm not going to lie, I said to myself  "Ugh another Dragon Age?" I'm going to be honest, I was never
 really interested and could never get into them. Don't get me wrong they aren't bad games they just were never my style. Now there are some things that have perked my interest, one of them is that it is made using the incredible Frostbite Engine which means the game will look incredible, and be the most realistic one yet, I might go as far as to say it might be one of the best looking RPG's coming out.  

                     


                                 The Witcher 3: Wild Hunt

Well, I have to say I quite enjoyed the last two Witcher games, but I was never amazed. I think both games had incredible stories but nothing about gameplay or the world amazed me. Now though, I have
had a bit of a shock! As I saw the Witcher 3 demo at E3 I have to say I was impressed, and when I heard this bad boy was going to be open world, I had a heart attack from the greatness that was happening before me. Ahem, let calm myself. Now if they can manage to bring the in depth characters and amazing story telling from their previous titles, and bring a great combat system into a open world game, it will be probably one of the best RPG's of the generation. I'm so hoping this lives up to what its meant to be, I need a RPG like this, but we can only hope and wait.
             
               

                                            Dying Light

Dying Light has to be one of the games I am anticipating the most. I am a fan of survival horror and zombie games, but this takes the cake. Now we all know that the zombie genre is a bit washed over right now and that there are a lot of survival horror games coming out. But Dying Light is something special, not only is it open world but there is a little twist to the zombies, they change at night!

They become agile more aggressive and stronger. Along with this zombie twist the game has a lot of choices you make that impact story or just your conscience. The game also has a vary fluid combat and movement system, you can jump from rooftop to rooftop which you definitely need at night. So I say to all of your that have already pre-ordered, when you get in game "Good Night. Good Luck." 
             
                 


                                               

Watch Dogs, words cannot express the shier amazement that comes from looking at this game, from even just talking about this game. Watch Dogs features a massive open city, smooth game play, smart combat, amazing visuals, dynamic people, hacking system etc. the list goes on. This is the next-gen in gaming that we all need, looking at games coming out I thought "Oh great the same old same old." then I saw Watch Dogs and my mine was blown. The limitless possibilities of this game are unrivaled, the amount of decisions and actions the players is allowed to make are to say the least nothing short of gaming and development perfection. This is a must buy game, and it is a game changer in the industry.

             

Plot: The storyline of Watch Dogs is built around the concept of information warfare , data being interconnected, and the world's increasing use of technology—questioning who exactly runs the computers they depend on. The game is set in an alternate reality version of Chicago Illinois, which is one of many cities to feature a supercomputer known as a "CtOS" (Central Operating System). The system controls every piece of technology in the city, and contains information on all of the city's residents and activities which can be used for various purposes. In the game's universe, the Northeast blackout of 2003 was found to be caused by a hacker, prompting the development of CtOS. The game will put the player in control of Aiden Pearce, a highly-skilled hacker who uses both his "fists and wits" The game play demo shown at E3 2012 depicted Aiden's assassination of Joseph DeMarco, a media mogul wrongly acquitted on charges of murder. In a demonstration shown at E3 2013, Pearce helps a fellow hacker named T-Bone escape, after the latter is discovered attempting to steal a motherboard